My topic will be uninvolved or absentee management in software development companies and my case study with be Valve, a game developer from Seattle with a flat management structure.
Traveling without direction. (1992). Supervisory Management, 37(7), 8. Retrieved from http://search.proquest.com/docview/214227305?accountid=14507.
– Luckily I saved this offline because suddenly ProQuest won’t let me log in.
Brazen, V. (2009, April 28). Tips For Dealing With An Absentee Manager. [Blog post]. Retrieved from http://blog.brazencareerist.com/2009/04/28/tips-for-dealing-with-an-absentee-manager/. Accessed September 29, 2013.
– Blog posts are turning out to be my major source because academic journals appear to avoid the topic. It’s almost as if journal articles are mostly written by Management.
Daley, D. M. (1991). Management practices and the uninvolved manager: The effect of supervisory attitudes on.. Public Personnel Management, 20(1), 101.
– The journal article that’ll be my main source. I’d love to have this in hard copy, because I don’t have any paper resources, but UCD Library says they have it when they don’t.
Two Valve References
Kelion, L. (2013, September 23). Valve: How going boss-free empowered the games-maker. [Blog post]. Retrieved from http://www.bbc.co.uk/news/technology-24205497. Accessed September 30, 2013.
Varoufakis, Y. (2012, August 3). Why Valve? Or, what do we need corporations for and how does Valve’s management structure fit into today’s corporate world? [Blog post]. Retrieved from http://blogs.valvesoftware.com/economics/why-valve-or-what-do-we-need-corporations-for-and-how-does-valves-management-structure-fit-into-todays-corporate-world/. Accessed September 30, 2013.